Monthly Archives: December 2020

Week7: Body Mechanics

In addition to the 12 principles of animation, we also need to focus on the principles of Body Mechanics. Scientific knowledge of the basic principles of anatomy, body mechanics and physics is essential to creating a convincing performance. When performing … Continue reading

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Characters And Story Development In Three Films

Ready Player One This story is about the city of Columbus in 2045. The planet has been overrun by disease, war, and resource depletion. Everyone who has survived has given up on thinking about how to improve the world. At … Continue reading

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3D Equalizer_Rotomation

By creating tracking in 3DE, we have been using the Trackpoint mode. When we come across a larger tracking point (like a distinct circle) that is easier to track on the screen, we need to use the [Marker] mode. [Ctrl+Left Click] … Continue reading

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