WEEK1_Research And Find Team Members For The Collaborative Project

For this term’s collaborative project, I will be working on something related to scenic modeling. So when Crystal and I were talking about creating a cyberpunk-style scenic display for the collaborative project, I was very interested in her idea and wanted to join this collaboration project.

Membership:

3D Computer Animation: Crystal, Kay, Yufei, Yu

Game Design: Zhijian

After we created our collaborative project team, we started to discuss the direction of the project and the final presentation. Our group is planning to create an isometric cyberpunk animation that can be displayed using AR. Our initial plan is to create one character and two scenes and create some character animations. In the final AR display, the model will allow the viewer to rotate, scale and move the scene model. We hope to use a mobile phone or computer as a medium to allow the viewer to see the open cyberpunk room in AR form.

The process of discussion:

Every student in our group was very active during the discussion, and we shared many valuable suggestions. For example, the use of cyberpunk style elements in the model. We also discussed the rendering of the model in AR and the techniques associated with AR.

The panelists shared pictures of their inspirations during the discussion:

In fact, because of the covid-19, we basically communicate online during the group discussions, so relying only on verbal descriptions maybe easily lead to some misunderstanding of concepts. The reference images shared in the discussion groups can help us better understand what the other group members are trying to achieve or what they are trying to design.

We found the scene of the scene named ‘isometric room’ style is really suitable as a reference for our project, so we also looked for many reference images:

This time was my first attempt at creating a cyberpunk-style project. In the process of exploring, I gathered some definitions of cyberpunk. Knowing the definition of cyberpunk helped me create models that were more in line with the design context.

Cyberpunk is a combination of ‘cybernetics, neuromechanics’, and ‘punk’.

The setting of Cyberpunk is mostly based on the ‘combination of low life and high technology’, usually with advanced science and technology contrasted with a somewhat collapsed social structure. With a variety of visual effects, such as neon lights on the streets, street rows of iconic advertisements and tall buildings, usually with The colors are usually black, purple, green, blue and red.

The plot of Cyberpunk usually revolves around the conflicts between hackers, artificial intelligence and large corporations. It is set on an anti-utopian Earth in the near future, rather than the outer space of early Cyberpunk. The story’s framework is based on the idea that a government or a consortium highly controls the social order or a secret organization. The protagonist uses the loopholes to make some breakthroughs.

Summary of this week:

This collaboration project is a new design direction for me. I hope to improve some modeling skills in this cooperation project. At the moment, we tentatively need to create a character and two scenarios, but the background setting for the character and the room setting still need clear design direction. Next week we will be discussing the exact division of tasks for the collaborative project and defining more specific elements of the character model and scene model design.

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