Monthly Archives: June 2021

WEEK2_Confirming The Group Division Of Labor And Discussing Design Concepts

This week, our group discussed the division of tasks for the collaborative project and clarified more specific design elements for the character models and scene models. Task division: Character and scene design: Yufei Character model creation: Crystal Scene model creation: … Continue reading

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WEEK1_Research And Find Team Members For The Collaborative Project

For this term’s collaborative project, I will be working on something related to scenic modeling. So when Crystal and I were talking about creating a cyberpunk-style scenic display for the collaborative project, I was very interested in her idea and … Continue reading

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FMP Proposal Presentation

Hello, I’m Jianyu. In this presentation, I’ll share my research direction in FMP and thesis. My discussion will be divided into six parts. The first part is my idea overview. In the second part, I will choose the lighting rendering … Continue reading

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Application of light rendering technology in stained glass scene model based on MAYA_Proposal

Abstract Making glass effect and other transparent, reflective and refracting materials similar to real physical conditions by MAYA is known as an important part of animation creation and industrial output (The Design Technology of Glass Material Based on Maya Software, 2017). … Continue reading

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