Monthly Archives: December 2021

FMP_10_FMP showreel

FMP showreel: Summary: In the FMP project, I created the model, mapping, binding and animation. The lighting rendering was relatively simple basic lighting and rendering. My goal for the FMP project was to complete the entire process of 3D animation … Continue reading

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FMP_9_Lighting and Rendering

Start to work on light rendering! Because if you only render the model, the picture will not look very beautiful. So I imported a shared scene resource, imported the animation, and then recreated the lights. I used a lot of … Continue reading

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FMP_8_Animation3

Start making the third animation! This animation is a character’s personalized walk. Video reference: I’m going to make a cycle animation for the walking animation so that I can make only one cycle of walking and then let the animation … Continue reading

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FMP_7_Animation2

Start making the second animation. The second animation I want to make is a cool kick animation. Yes, it’s a continuous kick. I once made an animation that only kicked once. It’s really hard. At that time, the keyframe of … Continue reading

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FMP_6_Animation1

Begin animating! I am starting my first animation! I’m going to film my character tumbling and jumping in action. I wanted to make this animation because my character should have a cool aerial tumble. Then I remembered parkour and the … Continue reading

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FMP_5_Rigging

Start rigging the model. Because I’m going to use the advanced selection 5 for rigging, I can basically follow the plug-in tutorial. Select biped.ma in the fit column. This option is the human bone structure. Click Import to generate half … Continue reading

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FMP_4_ UV and Texture

The basic creation of the character model has now been completed. Next, I will complete the UV’s and the painting of the materials. Three views of the model: The process of making UVs is rather tedious. It is a constant … Continue reading

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FMP_3_ Character Modeling

Starting work on character modeling. My plan is to use MAYA and Zbrush to create the model. Here is a three-view of my previously designed character. Videos to assist in learning to create character models: https://www.youtube.com/watch?v=voQnBl4QO5k Creation of the character’s … Continue reading

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FMP_2_ Character Design

I have completed my character set up and this time, I will be looking for some reference drawings to complete the design and three views of my FMP project character. A brief review of my FMP character set up. FMP’s … Continue reading

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FMP_1_Project Design

I will be working on the initial setup for FMP. Initially, I intended to create an animation of an anti-hero character in order to better represent my portrayal of the anti-hero character on screen, using the story content as a … Continue reading

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