FMP_10_FMP showreel

FMP showreel:

Summary:

In the FMP project, I created the model, mapping, binding and animation. The lighting rendering was relatively simple basic lighting and rendering. My goal for the FMP project was to complete the entire process of 3D animation by using software such as MAYA, Zbrush, and Substance Painter. I did as much work as I could in the limited time available and understood the 3D animation process better. One small regret was that I didn’t set my rendering parameters very high due to time constraints.

I really gained a lot of knowledge during my time at UAL. I learned Maya, ZB, Houdini, 3DE and other software. And my research skills have improved a lot compared to before. I now make it a habit to start researching pre-production work before starting any task. This has saved me a lot of time in the subsequent production work.

Thanks to my teachers, Alan and Luke, for supporting me with many ideas for the final FMP. Whenever I was confused, they were always on hand to answer my questions in tutorials and help me think about things in a new way. Fortunately, through the FMP program, I have a more concrete idea of what I want to do with my work.

I am grateful to my classmates and friends for encouraging each other and giving me more courage to take on the project. I am also grateful to my family for their constant encouragement when I felt anxious due to the pressure of work and school and for telling me to keep trying harder.

Plans for the future.

I am currently working as a teaching assistant at university, so I will continue to work in the field of 3D computer animation in the future. After working on FMP, I have become more familiar with the whole animation process. My university’s basic 3D animation course currently includes modeling, materials, binding, animation, lighting, and rendering. As I am now a support teacher for the foundation course, I need to be very familiar with the whole process of 3D computer-generated animation to help students when they have problems. I also realize that I am very interested in character animation, so that I will be focusing more on character animation in the future.

Although the FMP project is over, I will continue to learn new 3D computer animation techniques to improve my professional skills in my future work and life. My time at UAL is not the end of my studies. I will take the knowledge I have gained and the research mindset I have developed with me and move on!

This entry was posted in Final Major Project & Thesis. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *