Category Archives: Advanced and Experimental 3D Computer Animation
Term3_Project Summary_ Advanced and Experimental 3D Computer Animation Techniques
I have undertaken three projects this semester, and I will summarize my learning and gains in this BLOG. 1.[FMP Proposal &Presentation] These are the links to my [FMP Proposal &Presentation] project for this semester. Application of light rendering technology in stained glass … Continue reading
WEEK6_Scene Lighting Test
This week I will be testing the scene lighting for the stained glass building. I started by finding some videos of Arnold lighting renders on the web: I found all these videos very helpful, and I will light my scenes … Continue reading
WEEK5_Material Testing and Scene Lighting Rendering Testing
This week, I’ll be focusing on the development of glass materials. To investigate this glass material study, I want to employ the Arnold renderer in MAYA 2020. Based on the literature reviewed last week, the glass material was investigated, but … Continue reading
WEEK4_Modelling The Outdoor Scenes Of The Town
This week I started to create a model of the scene. As I have a lot of projects this semester, I will create just one exterior scene of the town to test the stained glass material and the rendered image. … Continue reading
WEEK3_ Complete Character Design And Storyboard
This week I will finish the character design and storyboard drawing I hope the female role is a professional woman who looks a little bit colder, while the little boy’s part is cute. Female role design reference: Design inspiration for … Continue reading
WEEK2_Refining The Script Writing
This week I will be refining my script design. After talking to Luke, he suggested that I try to cut out some unnecessary storylines. For example, the old grandmother’s story. This might help me to reduce my workload a lot. … Continue reading
WEEK1_Personal Project Preparation
Personal project: As part of my personal project, I’d like to research my final graduation project. I want to refine the script and character design with my project before creating bubble or glass characters and scenes for the final animation. … Continue reading
WEEK5_Creating Study Room Model
This week, I began working on the collaboration project’s study. Based on Yufei’s scenario design, I can see that a computer, a chair, an electric fan, a roof vent, and a door are the elements that need to be produced … Continue reading
WEEK4_ Create Sleep Cabin
This week I will continue to create sleep cabin model. Create the basic model of the bed in the sleep Cabin: Create decorative model of the wall of the sleeping cabin: Select the cylindrical model after selecting the wall model. … Continue reading
WEEK3_ Create The Basic Scene Model Of The Collaborating Project
This week we started to create a scene model. Yufei shared with us his reference picture of scene design in the group. I decided to start by creating the scene’s basic model, which includes the floor and walls, so Kay … Continue reading